2017 Game Developers Choice Awards – Overwatch

GDC - Game Developers Convention

BLIZZARD’S OVERWATCH WINS GAME OF THE YEAR AT THE 17TH ANNUAL GAME DEVELOPERS CHOICE AWARDS

 

Overwatch Developer Blizzard Entertainment Receives Prizes for Game of the Year and Best Design; Playdead’s Inside and Campo Santo’s Firewatch Earn Two Awards Apiece

SAN FRANCISCO – March 1, 2017 – Blizzard Entertainment’s popular and stylish multiplayer shooter, Overwatch, was honored with the prize for Game of the Year at tonight’s 17th annual Game Developers Choice Awards (GDCA) ceremony during the 2017 Game Developers Conference (GDC) at the Moscone Center in San Francisco. Overwatch’s carefully calibrated balance and polished gameplay mechanics also earned the game the award for Best Design. An archive of the award ceremony, as well as the full presentation of the Independent Games Festival Awards (IGF Awards), can be viewed at http://twitch.tv/gdc.

Developer Playdead’s beautifully macabre and engrossing platformer, Inside, also earned two awards in total, for Best Audio and Best Visual Art. The awards reflect the strong artistry of the title, which depicts a dark conspiracy using a stark visual motif with foreboding lighting and haunting animation. Developer Campo Santo’s compelling first-person adventure game, Firewatch, was the final double award-winner of the night, earning the team the awards for Best Debut and Best Narrative. The game, which features the voice talent of Mad Men’s Rich Sommer, portrays a deeply engrossing tale that enwraps the player in a branching script filled with mystery, suspense, humor and longing.

The full slate of winners at tonight’s ceremony also includes the augmented reality (AR) game Pokemon Go by Niantic, which became a worldwide sensation and earned the award for Best Mobile/Handheld Game. The massively ambitious, procedurally-generated universe of No Man’s Sky earned developer Hello Games the Innovation Award, while the grandiose production and graphics in Naughty Dog’s Uncharted 4: A Thief’s End earned that title the award for Best Technology. The charmingly off-kilter virtual reality (VR) game, Job Simulator: The 2050 Archives, received the award for Best VR/AR Game. The Audience Award is chosen among the entire selection of GDCA finalists using a public online voting process, and was presented to developer EA DICE for Battlefield 1.

The Game Developers Choice Awards honor the very best games of the year, and was created for and voted on by developers. Winners are selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only group comprised of leading game creators from all parts of the industry.

Every year, the Game Developers Choice Awards also recognize developers who have made significant contributions to the art, science and craft of video games with three special awards. This year, the Pioneer Award was given to Jordan Mechner, the game designer, programmer and screenwriter best known for creating the landmark series, Prince of Persia.

The Ambassador Award, which recognizes those whose actions have helped video games to “advance to a better place,” went to Mark DeLoura, for dedicating his life to the education and the productive use of technology within academia, the media and videogames, holding roles that include Senior Advisor for Digital Media during the Obama administration.

The Lifetime Achievement award was given to Tim Sweeney, the founder of Epic Games, and the creator of seminal game/creation tool ZZT and the influential Unreal Engine. Following the 1998 PC game Unreal, which Sweeney co-created, the game’s engine became the underpinning for a slew of acclaimed games, including Epic’s own Gears of War and Unreal franchises, as well as the BioShock series, Tom Clancy’s Splinter Cell, and the Batman: Arkham series of games.

“This year’s amazing slate of winners is a testament to the diversity of experiences in games. Pokemon Go took gaming outdoors using AR, while Job Simulator showed how lo-fi aesthetics could meet cutting edge tech for a winning VR experience. Overwatch once again proved Blizzard’s uncanny ability to make a perfectly balanced multiplayer game, and Inside delved deep into our dark psyches to unearth our scariest nightmares,” said Meggan Scavio, General Manager of the Game Developers Conference. “These nominees speak to the strength of games as a medium, but also show the various textures and possible creative outlets that interactive entertainment can provide. Congrats to all of the winners and nominees for following their visions and thanks to all developers who strive to make amazing games for us day in and day out.”

The Game Developers Choice Awards winners are:

Best Audio

Inside (Playdead)

Best Debut

Campo Santo (Firewatch)

Best Design

Overwatch (Blizzard Entertainment)

Best Mobile/Handheld Game

Pokemon Go (Niantic)

Innovation Award

No Man’s Sky (Hello Games)

Best Narrative

Firewatch (Campo Santo)

Best Technology

Uncharted 4: A Thief’s End (Naughty Dog)

Best Visual Art

Inside (Playdead)

Best VR/AR Game

Job Simulator: The 2050 Archives (Owlchemy Labs)

Audience Award

Battlefield 1 (EA DICE)

Game of the Year

Overwatch (Blizzard Entertainment)

Pioneer Award

Jordan Mechner

Ambassador Award

Mark DeLoura

Lifetime Achievement Award

Tim Sweeney

For more information about the 17th Annual Game Developers Choice Awards, please visit the official website at http://www.gamechoiceawards.com . For information about the 2017 Game Developers Conference, please visit the official website at http://www.gdconf.com .

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Matty "MudShovel" Blaine enjoys anime, gaming, comics, music, movies, and so much more. He likes to let his family, friends, and the members of the WoodShed community know his thoughts on these things, and is the main writer and reviewer of the WoodBangers Entertainment website. All articles written that are reviewed by him are his 100% honest opinion because he doesn't believe in lying to those who trust him. He wants people to know that if that movie or game that all the critics are saying is great is really just overhypes Hollywood-spew or the real deal, so you don't waste your money and regret seeing or getting something. Remember, he's not getting paid to be another yes-man. He is not afraid to tell what he honestly thinks and feels about something. If it is great, there will be no doubt about it; if he doesn't like it, there will be zero doubt there. All reviews are HIS opinion and his opinion alone. They do not express the thoughts of everyone at WoodBangers, nor is he paid to write his reviews. If you disagree with his opinion and thoughts on something, that is fine, you are allowed to have your own opinion. If you take offense to his opinions, then please feel free to leave because he is not here to make everyone happy. He professionally writes and his reviews can be found on IMDb, Rotten Tomatoes, Yelp, IGN, Crunchyroll, and many other sites.

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