Bird of Light is much more than game – it’s a message.

This action platformer just launched on Steam!


Bird of Light is a action-strategy platformer with speedrunning elements that is so much more than a game — it’s a message. A message that women deserve to feel safe and run free, just as Tara does in the game. A message that no father in India should have to fear for his daughter’s safety every time she steps out of the house. A message that perhaps we as a society need to re-evaluate what we prioritize when it comes to gender roles and the next generation.

A while ago, something terrible happened in India, my home country. A young girl, a student, was brutally mutilated by five men in a moving bus and died of her injuries shortly thereafter.
As a nation, it shook us to the core. Many of us realized that there was something fundamentally wrong in the relationship between males and females in our country. Every year, millions of female fetuses are aborted in India because males are preferred; it has led to the odd situation that if you’re going to have a baby, it’s illegal to find out if its a boy or girl.

This world, composed of individuals such as myself, seems to be a cynical, brutal and self-destructive place. When I find myself assigning responsibility for this mess to other individuals, I cannot help but see slivers of the same darkness within. This leads me to examine my life, and further, my work. About a year and a half ago, I started working in earnest on a new game concept. In the beginning, I worked on the gameplay and mechanics and once we were a ways into creating it, I started to think about the fiction of the game (the game world, characters, theme).

At this point, my daughter Sitara (means the Morning Star) was born and Shit Got Very Real. She had been born into a misogynist, violent world and it struck me that I couldn’t just sit there sharing articles on Facebook. The most effective tool I possess is my work creating video games. I decided to make a game that would strive to be fun without using violence, battle gender stereotypes and be engaging without deliberately creating addiction.

I was lucky to be part of a team that supported this direction for our game. We were aware of the consequences of these decisions; we were going against the market. Gratifying violence sells, and a female protagonist in an action game is considered out of place; but then this is exactly what we’re trying to fix.

Bird of Light has taken a year and half to make; for most of this time, we’ve managed to support ourselves through our part-time teaching jobs, client projects and loans from family. It’s been interesting, to say the least. At one point, you realize that a project born of purpose stops being work and becomes a central part of life; personal and professional challenges start to become indistinguishable. Survival starts to feel like victory and once you’ve lived like this for a while, the Fear leaves”

– Rahul Sehgal, Developer of Bird of Light


Game Features:

  • 2D level design puzzle transforms into 3rd person action.
  • Multiple level solutions and multiple pathways within each solution.
  • 21 Hand-crafted levels with three unique missions and two leaderboards in each level.
  • 33 unique Achievements
  • Over 10 hours of gameplay. 
  • Unique mode of storytelling; interactive story scenes unlocked as you progress.
  • Subjective Difficulty Design engages players of all skill levels.
  • New abilities and mechanics unlocked as the game progresses
  • Pause screen serves as a path finding map.
  • Intuitive and efficient controls.

About Matty Mudshovel

Matty “MudShovel” Blaine enjoys anime, gaming, comics, music, movies, and so much more. He likes to let his family, friends, and the members of the WoodShed community know his thoughts on these things, and is the main writer and reviewer of the WoodBangers Entertainment website. All articles written that are reviewed by him are his 100% honest opinion because he doesn’t believe in lying to those who trust him. He wants people to know that if that movie or game that all the critics are saying is great is really just overhypes Hollywood-spew or the real deal, so you don’t waste your money and regret seeing or getting something. Remember, he’s not getting paid to be another yes-man. He is not afraid to tell what he honestly thinks and feels about something. If it is great, there will be no doubt about it; if he doesn’t like it, there will be zero doubt there. All reviews are HIS opinion and his opinion alone. They do not express the thoughts of everyone at WoodBangers, nor is he paid to write his reviews. If you disagree with his opinion and thoughts on something, that is fine, you are allowed to have your own opinion. If you take offense to his opinions, then please feel free to leave because he is not here to make everyone happy. He professionally writes and his reviews can be found on IMDb, Rotten Tomatoes, Yelp, IGN, Crunchyroll, and many other sites. Also be sure to follow Matty on Steemit

Matty streams live game play on Twitch, talks about products in stream; and spends time with all of the community daily. He writes software, websites, and does server-side setup and securities for tons of companies. He has a ton of projects from writing a manga “KillKoncept.com“, building his YouTube Channel, promoting his local area (Scottsdale AZ), helping with game development, doing press for 15k Game Studios, doing press for 1k major record labels, well… this list just keeps going; what doesn’t Matty do?

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