New Expansion Drives Record-Setting Pre-Orders* for Any Individual Destiny Expansion Yet
Brand-New Chapter of Destiny Includes Cinematic Story Campaign Set in Vast, Snowy Location, New Six-Player Raid, Missions, Quests, Strike, and Gear
Destiny – The Collection Gives New Players a Chance to Experience Every Adventure to Date Including Destiny: Rise of Iron
London, UK – 20th September, 2016 – Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), deliver the next highly-anticipated storyline to the action shooter Destiny with their large expansion, Destiny: Rise of Iron. Before there were Guardians protecting humanity, there were Iron Lords. The new, cinematic-filled adventure sets players on a heroic journey where they will join forces with one of Destiny’s greatest heroes, Lord Saladin, to battle an ancient, vicious enemy from the past and ultimately earn their place in history as Iron Lords themselves.
Available today alongside Rise of Iron is Destiny – The Collection, an all-in-one experience containing every release from the award-winning action shooter franchise to date. Destiny: Rise of Iron and Destiny – The Collection can be purchased today, worldwide, in each territory where available at global retailers, and through console digital stores for the PlayStation®4 system and Xbox One (PlayStation®Plus, Xbox Live Gold, required for some features). Destiny: Rise of Iron requires Destiny game and The Taken King (includes Expansions I & II), sold separately.
“Rise of Iron’s record shattering pre-orders* make it by far our most anticipated expansion for Destiny ever-and for good reason. It’s packed with incredible new adventures that Destiny players are going to love,” said Eric Hirshberg, CEO of Activision. “Along with our partners at Bungie, we can’t wait for our fans to explore “The Plaguelands,” conquer an entirely new Raid, “Wrath of the Machine,” and tackle all new modes, a new Strike, quests, weapons, and gear. I, for one, can’t stop playing. And you won’t be able to either.”
“The team was excited to expand upon the heroic tale from one of Destiny’s most renowned characters in Destiny: Rise of Iron,” said Pete Parsons, CEO of Bungie. “We can’t wait to see the memories and stories that will unfold as the community discovers what it means to become an Iron Lord.”
In Destiny: Rise of Iron, players will explore the noble backstory behind one ofDestiny’s most beloved events, “The Iron Banner,“ and fight alongside its herald, Lord Saladin. Mysteries and challenges await in Rise of Iron including: an all-new setting on Earth called “The Plaguelands,” a twisted, dangerous, and action-packed area that has been quarantined for centuries; a brand-new six-player Raid; Felwinter Peak, a new social space where players must ascend a snowy, mountain top to reclaim a Guardian stronghold from the enemy; cooperative three-player Strikes; more quests, weapons, gear; a new competitive multiplayer mode called Supremacy and four new PvP maps; a Light level increase to 385; a new mutated enemy faction of the Fallen, and more. The “Wrath of the Machine” Raid will go live at 6pm BST on Friday, 23rd Sept.
Destiny – The Collection is one of the largest content offerings in gaming this year, comprising all the magic of Destiny since its beginning in 2014. It is the perfect opportunity for new and returning Guardians to join the fight for humanity’s survival and includes a character boost allowing players to instantly level up and join their friends. Additionally, legacy-gen console players can utilise the Destiny – The Collection upgrade program to transition to current-gen until 31st January, 2017.
Destiny: Rise of Iron and Destiny – The Collection are rated PEGI 16. At launch, PlayStation® gamers will also receive access to additional content for Rise of Iron, including a Crucible map, a ship, and a quest. Timed exclusive until at least Autumn 2017.
For game information, visit www.DestinyTheGame.com and follow the official Destiny social channels at www.facebook.com/DestinyTheGame and @DestinyTheGame on Twitter and Instagram. The community can interact directly with the developers at www.Bungie.net , www.facebook.com/Bungie , @Bungie on Twitter, and www.Twitch.tv/Bungie on Twitch.
Bungie was founded in 1991 with two goals: develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay, and then to sell enough copies to fund our ongoing quest for World Domination. Over the past twenty years, Bungie created a bunch of fun games, including the Halo franchise, the Marathon Trilogy, and the first two Myth games. Our independent, employee-owned development studio is located in Bellevue, Washington, the base where we launched our most ambitious project to date:Destiny.
More information about Bungie can be found at www.bungie.net .
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.