Okinawa Rush – Game News

Launching on Kickstarter Today August 14th, Okinawa Rush is a fast flowing retro styled martial-arts platform game, with a “parry-anything” engine and a unique “FengShui” system.

Coming to Kickstarter, Monday August 14th: Okinawa Rush, is a fast flowing martial-arts platform game featuring RPG elements, with many items and weapons to collect, in addition to a “parry-anything” engine and unique “FengShui” system.

Okinawa Rush is an intense and uniquely fluid beat-em-up, 2D side scrolling fighting game, inspired by the by the retro 16-bit era with its classic late 80’s, 90’s arcade style design and gameplay experience. If you enjoyed playing them back then and currently still enjoy retro games like First Samurai, Street Fighter 2, Tekken, or Mortal Kombat, and want to relive that experience and more in Okinawa by battling enemies, avoiding traps, fighting bosses, discovering secrets, collecting loot and saving hostages, then this game will surely enthrall you. The game was Greenlit on steam back in May 2017 and will air on Kickstarter at 6 a.m. PDT next Monday August 14, 2017.


“Okinawa Rush is a brilliant side scrolling platform fighting game. It has a wide variety of moves which are a lot like versus fighting games such as Street Fighter 2. The combat is extremely satisfying and meaty. It controls very well and the art style is beautiful.” – JimPlaysGames on Youtube

“Okinawa Rush is an incredible new 2D side scrolling beat-em-up with fantastic pixel art animation, fast and flowing combat, and a massive Street Fighter-esque move-set with a wide array of attacks and special abilities.” – Alpha Beta Gamer

The Story

A tale of power, greed, sorrow, and vengeance… A ruthless army of ninja known as the ‘Black Mantis’ clan has come to Okinawa to loot, pillage and kill anyone that gets in their way. Above all else, they are searching for the legendary training scroll of Hiro Yashima who has honed his martial skill to a supernatural level, summoning flame and sound to vanquish his foes. He returns home one night to find his children missing, his wife slain, and a note in her bloody hand.

During a recent interview with GOPublix Game Media Relations, David Miller, the Lead Designer for Okinawa Rush was asked what inspired the story for the game he said, “Probably the biggest inspiration for the story of OkinawaRush is from the movie Shogun Assassin which was based on a series of comics called Lone Wolf and Cub. It’s a tragic and gory revenge movie about a master swordsman and his 4-year-old son who are relentlessly being hunted by the Shogun’s army and assassins. Fun fact: In the movie Kill Bill, Beatrix and her daughter watched Shogun Assassin together…” Read the full interview here to learn more about the making of Okinawa Rush.

About the Gameplay:

The core of Okinawa Rush is fast, intense combat with a unique “parry everything” system – you can block projectiles, smash traps and parry every boss attack if you time the input correctly! Doing so increases your “rage bar” which can be used to unleash a fearsome “kia stomp”, which destroys everything around the player; including, sometimes the ground and scenery – opening up hidden areas. There is an “edit dojo” feature, where you can create your own training room and furnish it with ornaments bought or found within the main game. Placing the items in certain patterns will unlock “feng shui” bonuses which increase your stats beyond their natural potential. We have included several mini-games in which the player can train their character, including a karate kata area stylized in a dance rhythm game.

Key Features:

– Fast, fluid combat with unique fighting engine.
– Intense boss battles!
– Parry anything system.
– Feng Shui item system.
– Co-op two player mode.
– Customizable training Dojo
– Train your hero for optimum power and speed.
– Online highscores and time-attack. Ingame “splits” for speed-runners!
– Local Co-op 2 player option just added!

Latest August 2017 Updates:
*dpad support (on joypads – previously only analog stick functioned)
*custom joypad key mapping (currently no keyboard mapping yet)
*better frame-rate and FPS tester (push enter during play to see – and also to show time-attack splits)

Video Trailer:


Download and Play the Free Demo:

Kickstarter Link:

About the Development Studio

Sokaikan is a small, indie-game developer team based in the UK with big plans to develop pixel-art style games and apps for PC and mobile devices. Our objective is to create accessible and fun games inspired by the arcades from the early 90’s and the home consoles from that period too. Everything we create is unique – no preset engines or “borrowed” graphics. Visit us on the web here: Twitter: Facebook:

About Matthew Blaine

Matty "MudShovel" Blaine enjoys anime, cycling, gaming, comics, music, movies, mountain biking, snowboarding, and so much more. He likes to let his family, friends, and the members of the WoodShed community know his thoughts on these things, and is the main writer and reviewer of the WoodBangers Entertainment website. All articles written that are reviewed by him are his 100% honest opinion because he doesn't believe in lying to those who trust him. He wants people to know that if that movie or game that all the critics are saying is great is really just overhypes Hollywood-spew or the real deal, so you don't waste your money and regret seeing or getting something. Remember, he's not getting paid to be another yes-man. He is not afraid to tell what he honestly thinks and feels about something. If it is great, there will be no doubt about it; if he doesn't like it, there will be zero doubt there. All reviews are HIS opinion and his opinion alone. They do not express the thoughts of everyone at WoodBangers, nor is he paid to write his reviews. If you disagree with his opinion and thoughts on something, that is fine, you are allowed to have your own opinion. If you take offense to his opinions, then please feel free to leave because he is not here to make everyone happy. He professionally writes and his reviews can be found on IMDb, Rotten Tomatoes, Yelp, IGN, Crunchyroll, and many other sites. Also be sure to follow Matty on Steemit

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